Initiative +7 |
Senses Perception +1; low-light vision |
|
HP 25; Bloodied 12; see blackblade scurry |
AC 15; Fortitude 11, Reflex 15, Will 13 |
+6 vs. AC; 1d6 + 3 damage (1d6 + 7 with combat advantage). |
Range 5/10; +6 vs. AC; 1d4 + 3 damage. |
The goblin shifts 1 square and gains combat advantage against its attacker until the end of the goblin's next turn. |
The goblin blackblade can move into an ally's space. The ally shifts into the blackblade's previous space as a free action. |
The goblin blackblade shifts up to its speed and may make a Stealth check as long as it has cover or concealment. It may make a basic melee attack before or after shifting. |